Or spend $13.99 on one purchase and know they're covered for all 3 announced packs and still have a few acorns left over.
#Trials fusion free acorns free
Why not sell them for 30? That way, if people have blown their acorns on cosmetics or just haven't found enough free ones from collectibles and contracts etc., they could spend one purchase of $4.99 and be done. You can buy acorn packs in sizes of 10, 30, 60, 100 and 300. I do agree that the pricing of the packs should be granular with the acorn pack sizes though. I can purchase this Fusion pack and the two medieval packs and still have almost 200 acorns left over. I'm also fine with it being available for acorns, because for many of us that means they're free. On the track packs, I'm fine with them looking for some compensation for additional content. As usual, they seem to have implemented this in a half-assed way because the leaderboard for the track packs says "all track packs", implying it includes the upcoming medieval packs, of which there are two I think. The overall rank should apply to the base game tracks only, then have a leaderboard for both dlc's and each track pack. I think most people who are still playing after this time are the core fans who probably have all the track expansions anyway, but even so, it's the fairest way to do it. On the leaderboards, they should be separated by each purchase. There is something almost trippy playing a track well when its struggling to reach double-digit framerate, because the simulation tick is still holding together, meaning your reflexive controller inputs are still doing what you want in terms of the physics, despite how totally borked it might *look*. It is the most stable, by a country mile! Sure, I miss the 1080p60 (and man, some custom tracks run like *arse* on the Switch, even by the standards of that port), but that better performance is pointless if attempting to play tracks on TC sees my xbox crash and power-down every few minutes. As such, the Switch version of the game is my primary version now. Whereas the Switch version, well, doesn't do that. Like the console thought it was overheating or something (but it isn't *actually* overheating so far as I can tell, and no other games I play on the system exhibit this issue). Specifically, it'd induce some manner of crash so severe my xbox would power all the way down, needing me to physically hit the button, and have it boot all the way back up again. AND afterwards! People still make tracks for Fusion, so I still fire Fusion up to check them out.Ī few weeks back something started happening that made Rising track-central totally unusable for me. Track Central is why I was playing Fusion multiple times a week from the moment it released, right up until Rising came out.
Generally in Trials, it is the user-created tracks that give the long tail for me. I have the game on Xbox One X, and Switch (because I just *had* to know). I'm still playing the game, but not in the way I'd have anticipated a few weeks back. You know what, Sheepinator, I'll join you in that one -) You don't get any rewards for playing them though. It's a great thing for the builders, although it shows again what a mess the map design is.
They've started adding some TC tracks to the world map. This means I need to ration and manage this myself which is ridiculous.
#Trials fusion free acorns download
I can't see more than 50 Favorites, and I read they now download your Favorites automatically, and of course other tracks you play, but I've also seen it mentioned there was (and probably still is) a limit to 100 there. The Track Central interface and general support is still bad. It's sad that many other aspects of the game could still be better. I managed to get the Achievement for a Platinum in every continent, but I doubt I'll get a Diamond anywhere or get a Gold on those Extremes. The 4 Extremes are all quite challenging, definitely more so than most of the base games. I only tried the new skill games once, and I remember liking that lights out one.
That's a lot of tracks, some very good ones there.